HOW TO COUNTER ATTACK MAGE'S HERO DOMINATION IN THE MOBILE LEGENDS

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Lately in Mobile Legends mage heroes are on the rise until there is the nickname Mage Legends: Bang Bang, indeed even the mages still dominate the game both in Classic and Ranked Mode, usually in one team there must be 2 mage heroes, or even 3 mages (without marksman), fighter heroes also begin to be forgotten, even if we stop at the ML forum there are many players who protest and ask the mage heroes to be nerf, I myself agree there are some mages too OP and need to be nerf like Harley (luckily it's already in nerf), but instead of constantly complaining and hoping for changes from the developer, we better learn how to fight / counter dominance from the hero mage.


HOW TO COUNTER ATTACK  MAGE'S HERO DOMINATION IN THE MOBILE LEGENDS



Actually there are two main reasons why mage heroes began to dominate this game, firstly because there were significant buffs for mage heroes such as huge buff skills, damage + rework ulti Kagura, and the emergence of Odette's new mage hero that was enough OP to use when team war. According to me, old mage heroes like Eudora, Cyclops, and Aurora are still the same as they used to be (indeed they were OP from the start), but there is one more reason why the mages began to master the game, namely the presence of the latest Lightning Truncheon magic items.

item mage mobile truncheon lightning legends It can be said that the presence of items is what causes the mage's heyday to rise, because there are 2 important effects obtained from this item, which high burst damage and regeneration, this passive effect I need a little in nerf (eg 120% ), just imagine that every 6 seconds our skills produce 150% magic damage to a maximum of 3 enemies, you can imagine that this item is used in the ultimate Eudora / Aurora skill as the result.

 HOW TO COUNTER ATTACK  MAGE'S HERO DOMINATION IN THE MOBILE LEGENDS
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Seeing the situation now according to me there are 3 types of mage levels used, namely:

- Normal = Hero mage that is mediocre and rarely used when ranked.
  • Alice
  • Vexana


- High = Hero mage that is often used for Ranked / Draft Mode and is indeed quite powerful.
  • Eudora
  • Aurora
  • Kagura
  • Odette


- OP = Hero mage which tends to be overpowered, enough to be potentially banned in Draft Mode, and indeed need a little on nerf.
  •  Harley
  • Cyclops
  • Gord


 HOW TO COUNTER ATTACK  MAGE'S HERO DOMINATION IN THE MOBILE LEGENDS
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Personally all the mage heroes in ML are fine-fine except Gord's damage burst which I think is too big, he can do one shot kill (skill 1 -> 2 -> ulti) on all opponent heroes including tankers in all phases whether it's early / mid / late game.

Now I will give tips and ways to deal with (counter) the mage hero.
If the role we use is a tank then we just build the defense item magic, usually with 2-3 def magic items we are strong enough to withstand this mage attacks, highly recommended to directly build the first defense magic item, Athena’s Shield or Cursed Helmet, after that in phase mid / late game can build immortal items.
The dilemma is quite a role fighter because we need attack items but if the build defense magic is less than the maximum in the game, that’s why it is highly recommended to build Magic Blade items

- Aurora


You could say the Aurora damage burst is not as big as Gord / Harley / Cyclops / Eudora, but the most dangerous thing about Aurora is its passive skill, the freeze effect that we need to watch out for. Before attacking or taking action you should look at Aurora's hands whether there is a blue aura or not, this blue aura in the hands of Aurora means that the next skill will give a freeze effect, so you can be more careful before carrying out attacks especially during dive turrets and war teams. The most suitable hero to count Aurora is Natalia and Irithel, Irithel can easily avoid all Aurora skills (except skill 2) while attacking.

 - Harley


Try to avoid empty land (empty lane) because Harley likes to appear suddenly with his ultimate skill (red fire circle) then hit & run with 2 skills (dash ahead + skill 1 so that all cards damage 100%) then he will run away back to the back of the coffee. When the ring fire is affected (ulti Harley) try to be near the minion / forest monster / your team hero, so the damage from the card is not 100% about us, if you want to play it safe, you should engage when the wave minion comes so we can make the minion shield if Harley attacks. The most suitable heroes to counter Harley are Fanny and Hayabusa, when the Harley attacks with the ultimate, Hayabusa can immediately issue his ultitude to avoid simultaneously killing the Harley instantly, Fanny can also easily escape from the ultimate combo of Harley and Fanny is the only hero that fits the most to pursue the Harley's hit & run, Fanny can be said and Hayabusa is the best counter against Harley.

- Gord


According to Gord, it was a mage with the most rewarding damage magic damage in this game, but there was one of the biggest weaknesses, namely all the skill areas (AOE) so that it needed to be directed and very easily avoided by the enemy. The best way to fight Gord is to use a hero who has dash / charge skills so we can easily avoid all Gord's skills and approach them. Ulti Gord has a weakness if the opponent's hero is near us because the enemy only has to turn his back to Gord and he can't do anything other than screw the ult and run away, besides that Gord can also be tacked with CC like skill 2 Nana and ultimate Saber. The best heroes to fight Gord are Saber, Natalia, Fanny, Alucard, Bruno and Hayabusa.


- Kagura



According to Kagura (especially in the hands of pro players) is the most difficult mage hero to count because Kagura has the highest mobility (other than Harley) among other mages, not to mention the effects of all the CC skills are very disturbing both when attacking the turret and defending. The only tip against Kagura is to use a hero who can engage as quickly as possible like Zilong and Alucard, because in long distance combat it is very difficult to defeat Kagura, the umbrella skill is very flexible which can be directed from anywhere, so it is very difficult to survive the skill 1 attack this, Kagura is the most ideal hero to play pulling thanks to the range skill 1 and is suitable for fighting all types of mage / marksman. The most ideal heroes to fight Kagura are Saber, Fanny, Alucard, Zilong, Hayabusa and Franco.

 - Eudora & Cyclops


The most annoying thing about Eudora is the burst damage of all three skills (skill 2 -> 1 -> ultimate), what is even more annoying is that all the skills are auto lock / aim so that it is hard to avoid and the newbie player can easily use the hero. Eudora's biggest weakness was the cooldown of her skill for quite a long time. After issuing the third combination of skills, Eudora was said to be in "useless" mode, usually Eudora would retreat briefly behind the tank / fighter after releasing her skills, because that was the best way to counter Eudora (if 1 opponent 1) is to create 1 defense magic item or at least Magic Blade, so we don't die with one shot. The same is true when fighting Cyclops, except that Cyclops has a short cooldown so it can be a continuous spam skill, the best way to fight Cyclops between us building defense magic items (as a defender) or we have stun / disable skills and high burst damage so it can kill the Cyclops as quickly as possible (as an attacker).
Hero counter Eudora = Natalia, Chou, Balmond (as tank)
Hero counter Cyclops = Chou, Zilong, Karina, Hayabusa
That is tips & tricks on ways to fight the dominance of mage heroes in my version of Mobile Legends, of course all this is not necessarily 100% true because it is only based on my personal experience. In the end, what is more influential is who is playing, how skilled we are at using the gameplay of existing hero skills and teamwork cohesiveness. Finally, hopefully this sharing is useful. Long Live Gamers!

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